"Seven Castles" is a real-time, multiplayerboard game in which you build castles, roads or cloisters byplacing tiles on the board. You get points every time you completea castle, road or cloister which you have occupied by placing yourfollower on it.You can log in using your Gmail address or your Facebookaccount.With Gmail login the user name part of your Gmail address will bedisplayed in the game.With Facebook login your Facebook name will be displayed.After successful login you will find yourself in the Lobbyarea.Here you see a list of users currently online - the Lobby list- anda list of the ongoing games - the Games list.You can invite other people to play or you can join an existingunlocked game.If you are new to the game I recommend playing a Demo gamefirst.Disclaimer:As this is a real-time game you need a decent mobile internetconnection to play the game without issues. Bandwidth is notimportant but reliability is - network dropouts can break your gameespecially when it's your turn.Classic games - these are based on the Carcassonne board game- Mini game: 35 tiles, 5 meeples- Base game: 72 tiles, 7 meeples- Expansion1 - Inns and cathedrals: 90 tiles, 7 meeples, 1giant- Double base game: 144 tile, 10 meeples,- Double Expansion1: 180 tiles, 10 meeples, 2 giants- Expansion2 - Traders and builders: 96 tiles, 7 meeples, 1builder, 1 pigCastle games - in these you can build castle walls- Castles Mini - 37 tiles, 5 meeples- Castles - 70 tiles, 7 meeples- CastlesPlus - 100 tiles, 9 meeples- Double Castles - 140 tiles, 10 meeplesYou can buy credits in Google Play to play bigger games - 10credits cost about $1.Credits are only deduced for completed games.If the owner of the game - the one who pays for it - leaves beforethe end f the game no credits are lost.How to playPlace your tile so that it matches the existing ones.You can rotate with the rotate button on the right side. The tilewill only rotate into good positions.Put one of your players (the little avatars at the top) on the tileby clicking on a red circle. This way you can occupy a castle,road, cloister or field (an entity).Click 'Submit' - the program will warn you if the tile doesn'tmatch or if the entity was already occupied.When you complete an occupied entity you get points for it and yourplayer(s) are returned.ScoresThe program automatically calculates the scores for you - so therules are listed here just for information.During the game you get points when you complete a castle, road orcloister occupied by you. For fields you only get points at the endof the game.If more than one player is present in a castles or road, the onethat outnumbers the others will get all the points. If they havethe same number of players in the castle all the players get thepoints.For a completed castle you get 2 points per tile and 2 points perpennant (court of arms).For a completed road you get 1 point per tile.For a completed cloister you get 9 points. The cloister iscompleted when all its sides are connected i.e. there are no emptyplaces around it.End of game scoreThe game ends when all tiles are placed. Then you get points foruncompleted castles, roads and cloisters, but only one per tile.Also pennants are not counted then.At the end you also get points for fields - 3 points for eachcompleted castle that borders on your field.For an uncompleted castle you get 1 point per tile.For an uncompleted road you get 1 point per tile.For an uncompleted cloister you get 1 point per neighboringtile.
The Narrow Sea 1.01.0
"Seven Seas" is a real-time, multiplayer boardgame in which you build citadels, land and sea by placing tiles onthe board.If you have already played Carcassonne the rules will be veryfamiliar to you.You get points every time you complete a citadel, piece of landor sea which you have occupied.You can occupy a citadel or land by placing a meeple on it and youcan occupy a sea by ship.There 74 tiles to place. You have 4 meeples and 3 ships.How to playPlace your tile so that it matches the existing ones.You can rotate with the rotate button on the right side. Thetile will only rotate into good positions.Click on an orange circle to place a meeple or ship. You canonly place on citadels/lands/seas that haven't been occupiedyet.Click 'Submit' - the program will warn you if the tile doesn'tmatch or if the entity was already occupied.Then wait for your next turn.When you complete an occupied entity you get points for it andyour player(s) are returned.ScoresThe program automatically calculates the scores for you.During the game you get points when you complete an entityoccupied by you.If more than one player is present in an entity, the one thatoutnumbers the others will get all the points. If they have thesame number of players in the castle all the players get thepoints.Citadels - 2 point per tile when completed, otherwise 1point/tile at the end.Land - 1 point/tile when completed or at the end.Sea - 2 point per tile when completed, otherwise 1 point/tile atthe end.A sea also ends at a strait - straits are marked with a lightblue dashed line.Also in the case of a strait there are 2 possible positions on bothsides of the strait.