SVARA BY FORTEGAMES ( SVARKA ) 11.0.48
Rules of the game Svara ( Svarka )Svara ( Svarka ) is a card game that is played with a deck of 32cards - from 7 to Ace . The minimum number of players is two . Thetotal number of combinations in the game is 4960Rules-------------Each player is dealt three cards in a clockwise direction . Eachcard combination has a specific numerical value. Winner is theplayer with highest points.The value of the points is calculated by the following rules:1) Each card from 7 to 9 give 7 to 9 points respectivly.2 ) The cards 10 , J, Q, K and give 10 points.3 ) Aces give 11 points .4 ) The cards of the same color have as many points as their sum .For instance :Q ♦, K ♦ 10 ♠ give a total of 20 points and 10 ♠, 8 ♠ K ♥ give atotal of 18 points ;5 ) Aces can be combined regardless of the color that is to say twoace are 22 points , three are 33 points6) 7 ♣ is called " Ceco Jonchev , Chechak , Chotora , Shpoka orYoncho " and can be combined with all other cards for 11 points.8 ) Three of a 7 gives 34 points and this is the strongestcombination in the game.9) Three of a kind combinations are carrying as many points as thelead card. For example , three of 8 bring 24 copies / 3x8 = 24 / :three of Q give 30 points / 3x10 = 30 / etcexamples--------------7 ♥, 9 ♦ 9 ♣ give a total of 9 points (this is the worst hand );10 ♠, 10 ♦ 10 ♣ give a total of 30 points ;8 ♣, K ♥ 9 ♦ give a total of 10 points ;K ♥, 9 ♥ Q ♣ give a total of 19 points ;Q ♣, Q ♥ 9 ♦ give a total of 10 points ;A ♠, A ♦ 10 ♣ givea total of 22 points ;8 ♠, A ♦ 7 ♣ givea total of 22 points ;10 ♦, 9 ♦ J ♦ give a total of 29 points ;Q ♣, Q ♥ Q ♦ give a total of 30 points ;7 ♣, K ♥ K ♦ give a total of 31 points ;7 ♣, A ♥ A ♦ give a total of 33 points ;Two of 7 no matter the suits give a total of 23 points ;Betting--------------1 ) Before the cards are dealt to the players each player bets acertain amount called ante;2 ) Player that is located left to the dealer make his anounces.Before seeing his cards he is allowed to bet a certain amountcalled blind bet;3 ) If a player make a blind bet, the next player to his left hasthe option to double the blind bet;4 ) If a player skips the blind bet the next player is not allowedto make new blind bet;(Blind bets are optional)5 ) After the cards are dealt to the players they make theirbets;6 ) If there is a blind bet, the next player should at least doublethe bet;7 ) If the player that made the blind bet wnats to see the cards ofthe other players he must pay the bet.8 ) If there is a blind bet and no one pay it, the winner is theplayer that made the last blind bet;9 ) The game wins the players with highest points;10 ) If there is no blind bet and no other player makes a bet thewinner is the dealer;11) If two or more players have the same number of points we haveSVARA;12) SVARA is a new game that includes all the bets from theprevious game;13) Any player is allowed to join the SVARA after he pay the SVARAjoin amount.
Belot multiplayer game - bridge beloteBridge-belote, belote or belot is a popular card game. Belot isplayed by four people ( 2 teams of 2 players) with a deck of 32cards. They are the Kings(K), Queens(Q), Jacks(J), Aces(A),Tens(10), Nines(9), Eights(8) and Sevens(7). All four colours areused - Spade, Diamond, Hearts and Clubs .About bids and contracts in belot : The lowest bid is 'Spade'♣,'Diamond'♦ is higher than 'Spade', 'Hearts'♥ is higher than'Diamond', 'Clubs'♠ is the highest of all colours. After that comes'Not Trump'. The highest possible bid is 'All Trump'The first team to reach 151 points is the winner.
Belote Online Multiplayer 11.0.46
How to play Belote----------------------Aim of the game:===========================Belote Multiplayer presents classic Belote.Belote is played with 32 cards: The 7s, 8s, 9s, 10s, Jacks, Queens,Kings and Aces.In order to play, 2 teams of 2 players are needed.In each game, there are several rounds. During each round, a teamneeds to score 82 points to complete the “contract”.The aim of the game: is to be the first team to reach 500points.The game is comprised of 2 parts: the pass/accept and thetrick.Step 1: Pass/AcceptThe game begins with the distribution of 5 cards to each player. Acard is then placed in the middle: this is the proposedtrump.Each player, in the same order as the cards were dealt, may eitherpass, or accept the card if the color is of interest. It isrecommended that you pass the card if you do not possess any of the3 master cards of the trump suit in your game: the Jack, 9 orAce.If nobody takes it, the card goes round a second time, and eachplayer is able to select their trump suit. If after a second time,nobody has taken the card, all cards are redistributed. As soon asa player takes the card, this determines the trump suit (Diamonds,Hearts, Spades or Clubs). Once a player takes the card from thecenter, the rest of the cards are distributed.Each player has 8 cards in total: the game may begin!Step 2: The TrickTo begin, the trump suit must be distinguished from the othersuits.This is the suit that will dominate the other 3 in a round.The difference is seen in the value of the cards.For the Trumps, the Jack is worth 20pts, the 9 = 14pts, the Ace=11pts, the 10 = 10pts, the King = 4pts, & the Queen = 3pts.The 8 and the 7 score 0 points.For the other suits: the Ace is worth 11pts, the 10 = 10pts, theKing = 4pts, the Queen = 3pts, & the Jack = 2pts. The 9, 8 and7 score 0 points.Each player places a card in turn following the dominant suit or byusing a trump card if they do not have a card of the suit beingplayed. The highest scoring card wins the trick. This player thenplays the first card of the next trick.If the player has neither a card of the suit or a trump, they canplay any card of their choice regardless of suit.A player must place a trump card higher than that played (except ifthey do not possess a higher card or their team-mate is currentlywinning the trick).When your team-mate is winning the trick, you can place down anycard (except if the suit played is the trump).Step 3: ScoringThe round ends once all cards have been played. The points of eachteam are then counted to determine who wins the round.The team who chooses the trump must score at least 82 points.If the target is not met, the opposing team scores 162points.If a team wins all of the tricks in a round, they score a bonus of250 points.When a player has the King and the Queen of trumps in their game,they may place them in any order they wish, and score 20 points:this is called Belote and Rebelote.In the case of Belote-ReBelote, the 20 points won do not counttowards the “contract” for the winning team (these are counted inaddition, if 82 points are scored). These 20 points are lost if theteam loses the round.
SANTASE BY FORTEGAMES ( 66 ) 11.0.32
Play Santase Online with your friends. Santase(or Sixty six) is very popular card game for two players. The goalof the game is to be the first player to score 66 points. ifneither player scores 66 points, the player who take the final cardwins. In the game we have only 24 cards ( from 9's to Aces) . Eachplayer get six cards and we flip over one card which is the trumpsuitePlayingOne player plays a card, then the other player plays a card. Highcard of the same suit takes the cards. Aces are high.Alternatively, any card of the trump suit takes any card of anothersuit.Each player then draws one card from the remaining cards in thedeck. Winner draws first.Kings and QueensIf you have the king and queen of the same suit, you may show itand score 20 points. King and queen of the trump suit scores 40.You may only do this if you are leading the turn (laying downfirst). Do it at the start of your turn. Leave the queen down andtake back the king.Exchanging the 9If you have the 9 of the trump suit in your hand you may exchangeit for the displayed trump card. But only if you are leading theturn, and only at the start of your turn.The Run-offOnce no more cards are available in the deck, play proceeds alittle differently. The player who won the last hand lays downfirst. If the other player has a card of the same suit they mustplay it. If they do not, they must play a card from the trump suitif they have one. As before, play continues until one player scores66 points or more, or all cards have been taken.Card ScoringIn Santase, cards have the following values. Note that a ten ismore powerful than a jack, queen or king. In other words, a tentakes a jack, queen or king.9's = 0 pointsJ = 2 pointsQ = 3 pointsK = 4 points10's = 10 pointsA = 11 pointsClosing the DeckAt any point in the game, provided there are at least 3 cardsremaining in the deck plus the displayed trump card, a player mayclose the deck. To do this, turn over the displayed trump card. Youmust do this at the start of your turn and you must be leading(laying down first). Then the game proceeds as in the "run-off".There is danger in this play. If the player who closed does notscore 66 points, the other player scores 3 points for thewin.Game ScoringThe player who wins the game scores one point. If the loser hasfewer than 31 points (30 or less), the winner scores two points. Ifthe loser has scored no points, the winner scores three.Games are played to any point value the players agree on.Typically, the first person to reach 11 points wins.
LUDO BY FORTEGAMES( Parchís ) 11.0.36
Two, three, or four may play. At the beginningof the game, each player's tokens are out of play and staged in oneof the large corner areas of the board in the player's color(called the player's yard ). When able to, the players will entertheir tokens one per time on their respective starting squares, andproceed to race them clockwise around the board along the gametrack (the path of squares not part of any player's home column).When reaching the square below the home column, a player continuesby racing tokens up the column to the finish square. The rolls of acube die control the swiftness of the tokens, and entry to thefinish square requires a precise roll from the player. The first tobring all their tokens to the finish wins the game. The othersoften continue play to determine second-, third-, and fourth-placefinishers.To enter a token into active play from his staging area to hisstarting square, a player must roll a 6. If the player has notokens yet in play and does not roll a 6, the turn passes to thenext player. Once a player has one or more tokens in play, heselects a token and moves it forward along the track the number ofsquares indicated by the die roll. If a player rolls a 6 he maychoose to advance a token already in play, or alternatively, he mayenter another of his tokens into active play. The rolling of a 6earns the player an additional ("bonus") roll in that turn. If theadditional roll results in a 6 again, the player earns anadditional bonus roll. If the third roll is also a 6, the playermay not move a token and the turn immediately passes to the nextplayer. Players must always move a token according to the die valuerolled, and if no move is possible, pass their turn to the next. Ifthe advance of a token finishes on a square occupied by anopponent's token, the opponent token is returned to its owner'syard. The returned token may only be reentered into play when theowner again rolls a 6.
POOL 8 BALL BY FORTEGAMES 11.0.14
We proudly presents Pool 8 ball - Theworld's#1 ONLINE Pool GameWith very realistic graphics of game, ball animation and easytouchcontrol, you will have an opportunity to show yourpro-skills.Check it out. Invite your friends and you can challengethemanywhere and anytime easily.In game you will be ranked and you can play with best poolplayerson same level as yours.Play many mini games such as daily spins, scratch, Hi-Lo gamestoget amazing gifts and up to 250K coins in gameDon't miss out on the latest versions updated regularly !
Coinche & Belote 11.0.44
Belote is the most popular card game in France! Download the game now and join to the biggest Belote Community.Make new friendships or enjoy with your friends playing the mostlovable game by all. Play Belote Classic or Coinche free and showyour ability to win in this free multiplayer game. Enjoy a uniquereconnection system to never again lose your Chips and return to acurrent game.FEATURES:• FREE GAME - To Enjoy the game !• FREE FULL CHAT - Chat freely with friends and other players. Makea new friends. Meet new people from all over the world!* CREATE TABLE - Invite any player we want or set password to playprivate only with friends.* LIST WITH ROOMS - Select a room to play and play wherever youwant with anyone you like.* RATE PLAYERS - Give your opinion after the game for yourteam-mate and opponents• MULTIPLAYER - Join to the many belote players online.* ACHIEVMENTS - Five levels of achivments. Many bonuses for eachachievement* LEADERBOARDS - Be the first in daily, weekly and montlyleaderboard* EMOTICONS - Different emtoicons for every situation. Easy accessto all emoticon through the game• FREE BONUS CHIPS - Join every day to receive free bonuschips.* MINI GAMES - Slots, Scratch , Hi-Lo for much more bonuses• FACEBOOK - Sign in with Facebook to play with friends!• LEVEL PROGRESSION - Progress in the game and become a pro of thebest Belote multiplayer game !• COINCHE WITH DECLARATIONS- Find out the No Trump and All Trumpgame modes.* FRIEND AND BLOCK LIST - Add new players as friend or blockplayers* MORE .... - Just install the game and check yourself !Have questions? Suggestions? Just Contact us!E-mail : email@example.comThe game is free to play, however in-app purchases are availablefor additional content and premium currency. Please note thatprices may vary based on currency exchange rates in yourcountry.
Seka ( Trinka ) 11.0.52
The goal of the game is to win a fullpot,forcing all opponents to fold their cards into the deck usingbetsand autopsies.The game uses a deck of 36 cards from sixes to aces. Cards fromsixto ten have a value at face value (for example, six - sixpoints,seven - 7 points, ..., ten - 10 points), jack, queen andking - 10points, ace - 11 points. If three cards of the same rankfall out,the sum of points is equal to the sum of all the cards(forexample, 777 - 21 points, QQQ - 30 points, AAA - 33 points,etc.).This is the scoring of the ranks. An exception is acombination ofthree sherkes with a maximum score of 34. The totalof the pointsof any combination of cards that includes two aces isalways 22,regardless of the suit of the aces.In other cases, points are counted by summing cards of thesamecolors and choosing the largest amount. This is the scoring ofthesuits.There is a joker in the game. His role is played by the clubofseven. When calculating points by ranks, the joker replacesthemissing card of the required rank. When calculating pointsforsuits, the joker has a value of 11 points. The game starts withamandatory bet of all players. After, players are dealt 3cardseach. All participants see only their cards. Decoding oftheplayer's own combination is displayed on the controlpanel.BargainingWhen moving to the player, he takes part in the bidding.Dependingon the mode of the game selected by the player and theremainder ofthe chips on his account, some of these actions becomeavailable tohim:1. Fall - to drop cards into the deck, thereby voluntarilystoppingtheir participation in the current game.2. Raise - make a higher bet than the previous player.3. Reveal - compare your cards to the previous player's cards.Thisaction is not available in the first round of betting. Whenthisaction is carried out, the player makes a bet equal to the betofthe previous player.4. To support - to make a bet equivalent to the bet of thepreviousplayer and thus to continue his participation in thecurrentgame.5. Watch - see your cards, thus leaving the game mode "intothedark" (described below). This action is only available todarkplayers.Each action, except for the actions "Fall" and "Watch",isaccompanied by a bet to the bank. The bet in the game isdeterminedby the player independently, but it can not be less thantheprevious player's bet. From above the rate is limited bythemaximum value (ceiling). During the game, the player needstomonitor the number of his chips, so that there is no situationwhenthey will not be enough to maintain the previous player's bet.Inthis case, the player automatically drops out of the currentgame(saving seat at the table) and loses all the chips put. Thewinnerof the game is the player who has the strongest combinationofopponents, or the one who stayed in the game alone, oustingtherest of the players with the help of bets.Game "in the dark"The essence of the game in the dark is that the dark players donotsee their cards until they continue to darken. Advantage ofthegame "in the dark" is that the obscure player forcesnon-darkplayers (players who know their cards) to pay twice as muchastheir bet. The dark players compensate for the ignorance ofcardswith a material equivalent. Players who know their cards, iftheywant to bring down the game "into the dark" it's enough to beton 1more than the rate of the last obscure player. In this case,allthe dark players will automatically see their cards andcontinuethe game in the normal mode (not dark). During his turn, adarkplayer can look at his cards, switching to a normalgamemode.SvaraAfter the first round of betting, players can open - Duringthisaction, the cards of the opening player are not visible totheopponent, and the computer automatically compares his glasseswiththe opponent's points and leaves the player with astrongercombination in the game.