3.7 / September 8, 2013
(3.6/5) (274)
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Description

Ignore this version. The FULL version isnowfree.

Comments: To those asking where is food - there is no food inthedemo version - the only difference between the full and demoversionis food. The time it takes to starve is the demo's timelimit. Alsoto those asking where the full version is, the game isonly reallyavailable in the EU, America etc. Sorry.

Issues: This game has a relatively large memory footprint. Ifyouare experiencing repeated crashes, this is most likely duetorunning out of memory and unfortunately due to the game'sdesignthis would require a near complete rewrite to fix. Don't getthefull game if you experience such issues.


There are no food or health items in the demo version so theplayercharacter will die after a few minutes of play time.

THE GAME:
Survival Trail is an isometric open-world zombie survival game.

You start with no supplies and next to no money and mustsearchthe world for supplies to stay alive.

Use food to restore your hunger level, health items toreplenishyour health and weaponry to survive the occasionalzombie.

FEATURES
* My own personal Isometric tile based engine
* Beautiful musical sound track consisting of 7 long tracks ofeeriemusic,
* Ambient sounds like fires, streams, waves, wind, forestsandtowns,
* A game world consisting of around 29 maps to explore,
* NPCs to talk to and buy or sell goods from
* A timed spread of zombies across the map starting fromthegraveyard and eventually consuming most of the game world.
* Safe zones to relax in while the zombies spread
* A needs system (in the demo there are no health or fooditems)

The full version is currently available in:
* All territories.

NOTE:
While the game should scale for lots of different screenresolutionsand densities, it's performance may be below optimal insome cases,particularly with devices with large high densityscreens (e.g.tablets) without an equivalent increase in power.Rather thandeliberately exclude these users from getting the gameI have leftit up to you to decide if you consider the performanceacceptable ornot.
Also as it was made with ldpi,mdpi and hdpi screens in mind I amnotcertain what will happen on xdpi screens, most likely you willbeable to see the edge of the visible map pop in but it shouldbeplayable otherwise. Please don't take it out on the score ofthegame.

As you can imagine, it's very difficult to develop an appthatwill work on the hundreds of different Androiddevicesavailable.

Thanks to Michael Tension for the font
and thanks to Kevin King for help http://www.kingthingsfonts.co.uk/

Thanks to www.cgtextures.com for the texturesandwww.partnersinrhyme.com for the music.

Thanks to McJamesV for assistance with logo and banner.

Known Bugs:
*Force Closing a lot on some phones, I am not certain why thegameforce closes quite often on some phones. It most likely is duetothe high memory usage of the game for loading tiles ordifferencesin Android versions as it runs quite well on my GalaxyTab 7" andmy Galaxy Europa, however please send in error reports asit helpsme track it down.

*On some phones, the phone becoming sluggish andeventuallycrashing - not sure what's causing it. Could bedifferences in theAndroid versions as I developed the game on aSamsung Galaxy Europaand Samsung Galaxy Tab Wifi

The code for displaying the EULA is covered by the Apache2.0license which can be found at http://www.apache.org/licenses/LICENSE-2.0

App Information Survival Trail Demo

DevTim Show More...

Survival Trail Demo 3.7 APK
DevTim
Ignore this version. The FULL version isnowfree.Comments: To those asking where is food - there is no food inthedemo version - the only difference between the full and demoversionis food. The time it takes to starve is the demo's timelimit. Alsoto those asking where the full version is, the game isonly reallyavailable in the EU, America etc. Sorry.Issues: This game has a relatively large memory footprint. Ifyouare experiencing repeated crashes, this is most likely duetorunning out of memory and unfortunately due to the game'sdesignthis would require a near complete rewrite to fix. Don't getthefull game if you experience such issues.There are no food or health items in the demo version so theplayercharacter will die after a few minutes of play time.THE GAME:Survival Trail is an isometric open-world zombie survival game.You start with no supplies and next to no money and mustsearchthe world for supplies to stay alive.Use food to restore your hunger level, health items toreplenishyour health and weaponry to survive the occasionalzombie.FEATURES* My own personal Isometric tile based engine* Beautiful musical sound track consisting of 7 long tracks ofeeriemusic,* Ambient sounds like fires, streams, waves, wind, forestsandtowns,* A game world consisting of around 29 maps to explore,* NPCs to talk to and buy or sell goods from* A timed spread of zombies across the map starting fromthegraveyard and eventually consuming most of the game world.* Safe zones to relax in while the zombies spread* A needs system (in the demo there are no health or fooditems)The full version is currently available in:* All territories.NOTE:While the game should scale for lots of different screenresolutionsand densities, it's performance may be below optimal insome cases,particularly with devices with large high densityscreens (e.g.tablets) without an equivalent increase in power.Rather thandeliberately exclude these users from getting the gameI have leftit up to you to decide if you consider the performanceacceptable ornot.Also as it was made with ldpi,mdpi and hdpi screens in mind I amnotcertain what will happen on xdpi screens, most likely you willbeable to see the edge of the visible map pop in but it shouldbeplayable otherwise. Please don't take it out on the score ofthegame.As you can imagine, it's very difficult to develop an appthatwill work on the hundreds of different Androiddevicesavailable.Thanks to Michael Tension for the fontand thanks to Kevin King for help http://www.kingthingsfonts.co.uk/Thanks to www.cgtextures.com for the texturesandwww.partnersinrhyme.com for the music.Thanks to McJamesV for assistance with logo and banner.Known Bugs:*Force Closing a lot on some phones, I am not certain why thegameforce closes quite often on some phones. It most likely is duetothe high memory usage of the game for loading tiles ordifferencesin Android versions as it runs quite well on my GalaxyTab 7" andmy Galaxy Europa, however please send in error reports asit helpsme track it down.*On some phones, the phone becoming sluggish andeventuallycrashing - not sure what's causing it. Could bedifferences in theAndroid versions as I developed the game on aSamsung Galaxy Europaand Samsung Galaxy Tab WifiThe code for displaying the EULA is covered by the Apache2.0license which can be found at http://www.apache.org/licenses/LICENSE-2.0
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