1.0.3 / June 11, 2016
(3.5/5) (15)
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Description

What is WaHoKe? It is just abbreviation for WAreHOuse KEeper. And"warehouse keeper" is just translation of the Japanese word sōkoban(倉庫番).But what the sokoban is?Sokoban is a type of transportpuzzle, in which the player pushes boxes or crates around in awarehouse, trying to get them to storage locations. Idea of thisgame was created in 1981 by Hiroyuki Imabayashi.The game is playedon a board of squares, where each square is a floor or a wall. Somefloor squares contain boxes, and some floor squares are marked asstorage locations.The player is confined to the board, and may movehorizontally or vertically onto empty squares (never through wallsor boxes). The player can also move into a box, which pushes itinto the square beyond. Boxes may not be pushed into other boxes orwalls, and they cannot be pulled. The puzzle is solved when allboxes are at storage locations.In this demo version there are only100 levels. But don't think what it isn't much. Levels are tough.Yes, levels are really difficult. Don't think what they can besolved in seconds. Despite the small size of the levels it shouldtake 30-40 (logical) moves to solve every map.

App Information WaHoKe Free (Sokoban in ASCII)

  • App Name
    WaHoKe Free (Sokoban in ASCII)
  • Package Name
    org.asciigames.wahoke_free
  • Updated
    June 11, 2016
  • File Size
    8.0M
  • Requires Android
    Android 2.3 and up
  • Version
    1.0.3
  • Developer
    Alexander N. Gulchenko
  • Installs
    1,000+
  • Price
    Free
  • Category
    Puzzle
  • Developer
    Ukraine, 08303, Kiev region, Borispol. Kievsky Shljah str. 2/2 159.
  • Google Play Link

Alexander N. Gulchenko Show More...

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What is WaHoKe? It is just abbreviation for WAreHOuse KEeper. And"warehouse keeper" is just translation of the Japanese word sōkoban(倉庫番).But what the sokoban is?Sokoban is a type of transportpuzzle, in which the player pushes boxes or crates around in awarehouse, trying to get them to storage locations. Idea of thisgame was created in 1981 by Hiroyuki Imabayashi.The game is playedon a board of squares, where each square is a floor or a wall. Somefloor squares contain boxes, and some floor squares are marked asstorage locations.The player is confined to the board, and may movehorizontally or vertically onto empty squares (never through wallsor boxes). The player can also move into a box, which pushes itinto the square beyond. Boxes may not be pushed into other boxes orwalls, and they cannot be pulled. The puzzle is solved when allboxes are at storage locations.In this version there are more than600 levels. But don't think what it isn't too much. Levels aretough. Yes, levels are really difficult. Don't think what they canbe solved in seconds. Despite the small size of the levels itshould take 30-40 (logical) moves to solve every map.
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The complexity of this puzzle is determined not by the complexityof the rules, but by complexity of the task. Rules are trivial:there is a rectangular box filled with dual-position switches. Whenyou change the state of one switch, this leads to a change in thestatus of some (what exactly -- depends on the settings of thegame) nearby switches. Goal of the game is to set all switches onthe box in same position.Full version can be get here:https://play.google.com/store/apps/details?id=org.asciigames.fillfield
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What is WaHoKe? It is just abbreviation for WAreHOuse KEeper. And"warehouse keeper" is just translation of the Japanese word sōkoban(倉庫番).But what the sokoban is?Sokoban is a type of transportpuzzle, in which the player pushes boxes or crates around in awarehouse, trying to get them to storage locations. Idea of thisgame was created in 1981 by Hiroyuki Imabayashi.The game is playedon a board of squares, where each square is a floor or a wall. Somefloor squares contain boxes, and some floor squares are marked asstorage locations.The player is confined to the board, and may movehorizontally or vertically onto empty squares (never through wallsor boxes). The player can also move into a box, which pushes itinto the square beyond. Boxes may not be pushed into other boxes orwalls, and they cannot be pulled. The puzzle is solved when allboxes are at storage locations.In this demo version there are only100 levels. But don't think what it isn't much. Levels are tough.Yes, levels are really difficult. Don't think what they can besolved in seconds. Despite the small size of the levels it shouldtake 30-40 (logical) moves to solve every map.
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